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[OCG] Power of the Elements
askja
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[OCG] Power of the Elements posté le [15/04/2022] à 21:03

Hisuitei Aegirocassis (Icejade Creation Aegirocassis)

Level 7 WATER Aqua Tuner Effect Monster

ATK 2000

DEF 2000

You can only use the (1) and (3) effects of this card’s one name once per turn, and only one of those that turn

(1) (Quick Effect): If this card is in the hand or in the GY, you can target 1 “Icejade” monster you control; equip this card to that monster you control.

(2) The monster this card is equipped to gains 400 ATK/DEF for each banished monster.

(3) If the card is treated as an Equip: You can Special Summon this card.


POTE-JP058 烙印の命数 Rakuin no Central Dragma (Branded Central Dogmatika)

Continuous Spell Card

You can only use the (1) and (2) effects of this card’s name once per turn.

(1) If you Special Summon exactly 1 Ritual Monster with the effect of a Spell Card: You can look at either Extra Deck, and send 1 monster from there to the GY.

(2) If you Special Summon exactly 1 Fusion Monster with the effect of a Spell Card: You can target that monster; until the end of the turn, that monster gains ATK equal to its original ATK but it cannot attack, except to attack Attack Position monsters your opponent controls.


https://youtu.be/q9_3k_9NCDw

Virsago
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[OCG] Power of the Elements posté le [16/04/2022] à 17:16

POTE-JP012 Tearalaments Meiru

DARK/Aqua/Effect

Level 2 800/2000

You can only use the 1st and 2nd effect of this card’s name each once per turn.

(1) If this card is Normal or Special Summoned: You can send the top 3 cards of your Deck to the GY.

(2) If this card is sent to the GY by card effect: You can Fusion Summon 1 Fusion Monster from your Extra Deck, by returning Fusion Materials listed on it from your hand, field, and/or GY to the bottom of the Deck in any order, including this card in the GY.


POTE-JP013 Tearalaments Haufenis

DARK/Aqua/Effect

Level 3 1600/1000

You can only use the 1st and 2nd effect of this card’s name each once per turn.

(1) When your opponent activates a monster effect on the field (Quick Effect): You can Special Summon this card from your hand, and if you do, send the top 3 cards of your Deck to the GY.

(2) If this card is sent to the GY by card effect: You can Fusion Summon 1 Fusion Monster from your Extra Deck, by returning Fusion Materials listed on it from your hand, field, and/or GY to the bottom of the Deck in any order, including this card in the GY.


POTE-JP014 Tearalaments Shaylen

DARK/Aqua/Effect

Level 4 1800/1300

You can only use the 1st and 2nd effect of this card’s name each once per turn.

(1) During your Main Phase: You can Special Summon this card from your hand, and if you do, send 1 monster from your hand to the GY, then send the top 3 cards of your Deck to the GY.

(2) If this card is sent to the GY by card effect: You can Fusion Summon 1 Fusion Monster from your Extra Deck, by returning Fusion Materials listed on it from your hand, field, and/or GY on the bottom of the Deck in any order, including this card in the GY.


POTE-JP015 Tearalaments Reyno Heart

WATER/Warrior/Effect

Level 4

1500/2100

You can only use the 1st and 2nd effect of this card’s name each once per turn.

(1) If this card is Normal or Special Summoned: You can send 1 “Tearalaments” monster from your Deck to the GY, except “Tearalaments Reyno Heart”.

(2) If this card is sent to the GY by card effect: You can Special Summon it (but banish it when it leaves the field), and if you do, send 1 “Tearalaments” monster from your hand to the GY.


POTE-JP042 Tearalaments Kitkalos

DARK/Aqua/Fusion/Effect

Level 5 2300/1200

1 “Tearalaments” monster + 1 Aqua monster

You can only use the 1st, 2nd, and 3rd effect of this card’s name each once per turn.

(1) If this card is Special Summoned: You can take 1 “Tearalaments” card from your Deck, and either add it to your hand or send it to the GY.

(2) You can target 1 monster you control; Special Summon 1 “Tearalaments” monster from your hand or GY, and if you do, send the targeted monster to the GY.

(3) If this card is sent to the GY by card effect: You can send the top 5 cards of your Deck to the GY.


POTE-JP043 Tearalaments Kaleido Heart

DARK/Fiend/Fusion/Effect

Level 9 3000/3000

“Tearalaments Reyno Heart” + 2 Aqua monsters

Cannot be used as Fusion Material. You can only use the 1st and 2nd effect of this card’s name each once per turn.

(1) If this card is Special Summoned, OR if another Aqua monster(s) is sent to your GY by card effect while this card is on the field: You can target 1 card your opponent controls; shuffle it into the Deck.

(2) If this card is sent to the GY by card effect: You can Special Summon it, and if you do, send 1 “Tearalaments” card from your Deck to the GY.


POTE-JP060 Isekai=Pelreyno / Pelreyno, the Primal Parallel Ruined Realm

Field Spell Card

You can only activate 1 card with this card’s name per turn.

You can only use the 3rd effect of this card’s name once per turn.

(1) When this card resolves, you can add 1 “Tearalaments” monster, or 1 “Visas Starfrost”, from your Deck to your hand.

(2) Fusion Monsters and “Tearalaments” monsters you control gain 500 ATK.

(3) If a “Tearalaments” monster(s) is returned from your field and/or GY to the Deck and/or Extra Deck: You can target 1 card on the field; destroy it.


POTE-JP071 Tearalaments Metanoise

Normal Trap Card

You can only use 1 of the 1st and 2nd effect of this card’s name per turn, and only once that turn.

(1) If you control a “Tearalaments” monster or “Visas Starfrost”: Target 1 face-up monster your opponent controls; change it to face-down Defense Position, then send 1 “Tearalaments” monster from your Deck to the GY.

(2) If this card is sent to the GY by card effect: You can target 1 “Tearalaments” monster in your GY; add it to your hand.


POTE-JP072 Tearalaments Salic

Continuous Trap Card

You can only use the 1st and 2nd effects of this card’s name each once per turn.

(1) If you control a “Tearalaments” monster or “Visas Starfrost”: You can target 1 Effect Monster your opponent controls; negate its effects, then send 1 monster you control to the GY.

(2) If this card is sent to the GY by card effect: You can add 1 “Tearalaments” monster from your Deck to your hand.


POTE-JP073 Tearalaments Crime/Climb

Counter Trap Card

You can only use 1 of the 1st and 2nd effect of this card’s name per turn, and only once that turn.

(1) When a Spell/Trap Card, or monster effect, is activated while you control a “Tearalaments” monster or “Visas Starfrost”: Negate the activation, and if you do, shuffle that card into the Deck, then send 1 monster from your hand to the GY.

(2) If this card is sent to the GY by card effect: You can target 1 of your banished “Tearalaments” monsters; add it to your hand.


POTE-JP031 Kurikara Tendou / Kurikara, Avatar of the Immovable

Fairy/Special Summon/Effect, FIRE, Level 1, ATK 1500, DEF 1500

Cannot be Normal Summoned/Set.

Must be Special Summoned (from your hand) by Tributing all face-up monsters on the field that activated an effect in any of your opponent’s Monster Zones this turn.

You can only use the 2nd effect of this card’s name once per turn.

(1) Gains 1500 ATK for each monster Tributed to Special Summon it.

(2) During your End Phase: You can target 1 monster in your opponent’s GY; Special Summon it to your field.


POTE-JP022 Melffy Wallaby

EARTH/Beast/Effect

Level 2 0/400

You can only use the 1st and 2nd effect of this card’s name each once per turn.

(1) If your opponent Normal or Special Summons a monster(s), OR if this card is targeted for an attack by an opponent’s monster: You can return this card to the hand, then you can Special Summon 2 “Melffy” monsters with different names from each other from your Deck, except “Melffy Wallaby”.

(2) During your End Phase: You can Special Summon this card from your hand.


POTE-JP023 Melffy Rashii / Melffy Sealy

WATER/Beast/Tuner/Effect

Level 2 300/100

You can only use the 1st and 2nd effect of this card’s name each once per turn.

(1) If a face-up Beast monster(s) you control other than “Melffy Sealy” was returned to the hand this turn (Quick Effect): You can Special Summon this card from your hand, then, immediately after this effect resolves, you can Synchro Summon using only this card and “Melffy” monsters in your hand as material.

(2) During your End Phase, if this card is in your GY: You can target 1 Beast Xyz Monster you control; attach this card to it as material.


POTE-JP045 Ukiuki Melffys / Cheerful Melffys

EARTH/Beast/Synchro/Effect

Level 4 1500/1000

1 Tuner + 1+ non-Tuner monsters

You can only use the 1st and 2nd effect of this card’s name each once per turn.

(1) If this card is Special Summoned: You can target 1 face-up monster on the field; return it to the hand.

(2) If your opponent Normal or Special Summons a monster(s), OR if this card is targeted for an attack by an opponent’s monster: You can return this card to the Extra Deck, then you can Special Summon 1 “Melffy” Xyz Monster from your Extra Deck.


POTE-JP063 Melffy to Niramekko / Melffy Staring Contest

Continuous Spell Card

You can only use the 1st effect of this card’s name once per turn.

(1) You can reveal 1 Beast monster in your hand; add from your Deck or GY to your hand 1 “Melffy” monster with a name different from the revealed monster’s, and if you do, place the revealed monster on the bottom of the Deck.

(2) At the start of your opponent’s Battle Phase: You can activate this effect; any number of “Melffy” monsters in your hand become revealed during this Battle Phase.

(3) Monsters your opponent controls lose ATK equal to the combined ATK and DEF of all monsters currently revealed by this card’s (2)nd effect.


Sympa le nibiru en puissance, du support Melffy, et un nouvel archetype : Tearalament


askja
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[OCG] Power of the Elements posté le [16/04/2022] à 21:53

Je suis pas aussi enthousiaste concernant Kurikara.Pour moi ,c'est une énième carte unfair contre les decks peu compétitif pour contrer le power creep des decks compétitifs qui trouveront un moyen de tourner autour.


C'est la seconde du genre (si on compte la magie inspiré d'apo) dans le set .


https://youtu.be/q9_3k_9NCDw

Virsago
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[OCG] Power of the Elements posté le [17/04/2022] à 00:43

Citation de askja Le [16/04/2022] à 21:53

Je suis pas aussi enthousiaste concernant Kurikara.Pour moi ,c'est une énième carte unfair contre les decks peu compétitif pour contrer le power creep des decks compétitifs qui trouveront un moyen de tourner autour.


C'est la seconde du genre (si on compte la magie inspiré d'apo) dans le set .



Je comprend ta "méfiance", après toute carte pouvant "punir" un deck méta détruira un deck rogue par défaut, ça on ne peut rien y faire, après je la trouve plus fair que Nibiru pour son 1er effet, déjà elle détruit pas le board, juste les monstres aux effets qui ont été activés, du coup si le gars l'utilise trop tôt, tu peux repartir, et s'il l'utilise trop tard, il y a moyen que tu ais déjà sortit un boss monster donc c'est toujours ça. Par contre la ou elle fait mal, par rapport à Nibiru, c'est qu'elle ne file rien à l'adversaire, pire plus elle détruit le board adversaire, plus elle devient un thon énorme, et en plus si on la laisse tranquille et pique les monstres adverses.


Yami
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[OCG] Power of the Elements posté le [17/04/2022] à 09:37

Je ne comprends pas Kurikara, on oeut le spé durant le tour adverse, ou c est uniquement pendant son tour ?


Si c est pendant notre tour, faut potentiellement faire claquer les effets des monstres adverses pour le spé ?


Genre l adversaire doit par exemple utiliser une negate d Apollousa pou que je puisse du coup le sacrifier et spé Kurikara?


askja
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[OCG] Power of the Elements posté le [17/04/2022] à 10:30

Ce n'est pas un effet rapide (ce qui est le cas pour nibiru) donc appriori c'est uniquement ton tour.

Pour le reste, tu as bien compris.


https://youtu.be/q9_3k_9NCDw

Ryokai
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[OCG] Power of the Elements posté le [17/04/2022] à 13:42

Citation de Yami Le [17/04/2022] à 09:37

Je ne comprends pas Kurikara, on oeut le spé durant le tour adverse, ou c est uniquement pendant son tour ?


C'est une procédure d'Invocation, au même titre que celle de Cyber Dragon. Sachant ça, il est évidemment interdit de l'utiliser durant le tour adverse puisqu'on n'a pas le droit de faire une Invocation dans ce contexte.


Hiro8890
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[OCG] Power of the Elements posté le [21/04/2022] à 07:49

Bordel, le deck Lumiesprit ne paye pas de mine comme ça, mais je suis retrouvé face à lui sur Edopro hier soir pendant le débat et j'ai passé vraiment un sale moment.


Quelle horreur, je ne pouvais absolument rien faire.


Bref, garder un oeil dessus. Car c'est violent.


( Et comme si ce n'est pas assez horrible comme ça, ça a accès à crapaudilique et ce couple très bien avec Evil Jumelle )


[EDIT Modération] les allusions à la politique, on s'en passera. On a déjà bien assez de sujets à aborder pour risquer de faire déraper les topics ^^


incarnus
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[OCG] Power of the Elements posté le [21/04/2022] à 09:41

autant le couplage avec evil twin est assez évident autant je suis interrogatif, il sort comment le crapaudilique? Tout les monstre sont tunder et crapaud demande des aqua donc perso sauf avec un double reproducus je vois mal comment le sortir mais si c'est comme ça pas sur que se soit obti toute ces ressources pour 1 negate.


Hiro8890
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[OCG] Power of the Elements posté le [21/04/2022] à 10:45

Il jouait des Frog, notamment Swap Frog, Dupe Frog et Ronintoadin.


Il jouait Swap Frog, de niveau 2, ensuite invoquais par invoc spé Splight jet par son effet.

Il a envoyé Dupe frog au cimetière,


Il tuto splight starter, invoque splight blue.

Va chercher d'autre splight.


Fait un combo pour une inov link de Splight Elfe.

Fait une invoc d'une Frog du cimetière.


XYZ level 2 => Le Crapeau que je déteste.


Bref, je sais pas comment exactement comment il a fait mais il a finis son tour avec Crapaudillique, Splight Carrot qui négate les effets de magie/piège, splight Red pour les pièges. Un Gigantic splight contre les invocs spé avec 3200 d'atk.


Après c'est peut être ma méconnaissance du deck qui a fait que je me suis fait roulé dessus, mais j'avais trouvé les cartes pas mal fortes.


Il avait un très bon bord.


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