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[OCG/TCG] Eternity Code
Elan71
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[OCG/TCG] Eternity Code posté le [15/11/2019] à 10:45

Les premières cartes de l'extension Eternity Code, qui fait suite à Ignition Assault, ont été dévoilées :




ETCO-JP001 | Parallel eXceed

Cyberse/Effect, WIND, Lv 8, ATK 2000, DEF 2000

You can only use each of the 1st and 2nd effects of this card’s name once per turn.

(1) If you Link Summon while this card is in your hand: You can Special Summon this card to your zone that Link Monster points to.

(2) If this card is Normal or Special Summoned: You can Special Summon 1 “Parallel eXceed” from your Deck.

(3) If Summoned by the effect of “Parallel eXceed”, this card’s Level becomes 4, also its original ATK/DEF become halved.




ETCO-JP046 | Accesscode Talker

Cyberse/Link/Effect, DARK, Link-4, ATK 2300, T+L+R+B

2+ Effect Monsters

Your opponent cannot activate cards or effects in response to the activation of this card’s effects.

(1) If this card is Link Summoned: You can target 1 Link Monster used as material for its Link Summon; this card gains ATK equal to that monster’s Link Rating x 1000.

(2) You can banish 1 Link Monster from your field or GY; destroy 1 card your opponent controls, also you cannot banish another monster with the same Attribute to activate the effect of “Accesscode Talker” for the rest of this turn.




ETCO-JP047 | Proxy F Magician

Cyberse/Link/Effect, FIRE, Link-2, ATK 1400, BL+BR

2 Effect Monsters

You can only use each of the 1st and 2nd effects of this card’s name once per turn.

(1) During your Main Phase: You can Fusion Sumnon 1 Fusion Monster from your Extra Deck, using monsters you control as Fusion Material.

(2) If a Fusion Monster is Fusion Summoned to a zone this card points to: You can Special Summon 1 monster with 1000 or less ATK from your hand.




ETCO-JP048 | Splash Mage

Cyberse/Link/Effect, WATER, Link-2, ATK 1100, TR+BR

2 Cyberse monsters

You can only use the effect of this card name’s once per turn.

(1) You can target 1 Cyberse monster in your GY; Special Summon it in Defense Position, but negate its effects, also you cannot Special Summon monsters for the rest of this turn, except Cyberse monsters.




ETCO-JP049 | Linkross

Cyberse/Link/Effect, LIGHT, Link-1, ATK 900, B

1 Link-2 or higher Link Monster

You can only use the effect of this card’s name once per turn.

(1) If this card is Link Summoned: You can Special Summon “Link Tokens” (Cyberse/LIGHT/Level 1/ATK 0/DEF 0) up to the Link Rating of the material used for this card’s Link Summon, also you cannot use “Link Tokens” as Link Material for the rest of this turn.




ETCO-JP050 | The Arrival Cyberse @Ignister

Cyberse/Link/Effect, DARK, Link-6, ATK 0, T+L+R+BL+B+BR

3+ monsters with different Attributes

(1) You can only control 1 “The Arrival Cyberse @Ignister”.

(2) This card’s original ATK becomes the number of materials used for its Link Summon x 1000.

(3) Unaffected by other cards’ effects.

(4) Once per turn: You can target 1 other monster on the field; destroy it, and if you do, Special Summon 1 “@Ignister Token” (Cyberse/DARK/Level 1/ATK 0/DEF 0) to your zone this card points to.




ETCO-JP056 | Ai – Contact / A.I. Contact

Normal Spell

You can only activate 1 card with this card’s name per turn.

(1) If “Ignister A.I.Land” is in your Field Zone: You can reveal 1 “Ignister A.I. Land” in your hand; place it on the bottom of the Deck, and if you do, draw 3 cards.




ETCO-JP073 | Ai-Q/A.I.Q

Continuous Trap

Activate this card if you control a “@Ignister” monster. Once per turn, during your Standby Phase, you must Tribute 1 Link Monster or destroy this card.

(1) Each player can only Link Summon once per turn while this card is face-up in the Spell & Trap Zone.


Mihaaya
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[OCG/TCG] Eternity Code posté le [15/11/2019] à 10:53

Le +2 cest devenu old school, on passe sur des effets à draw +3 maintenant ?


Iliketrain
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[OCG/TCG] Eternity Code posté le [15/11/2019] à 11:41

ETCO-JP049 | Linkross : sympa pour les decks comme monarque, avec Répression et Contrôle Mental


Le +2 cest devenu old school, on passe sur des effets à draw +3 maintenant ?


ETCO-JP056 | Ai – Contact / A.I. Contact : il faut voir. Le terrain est très utile et c'est embêtant d'en avoir un en main et un sur le terrain mais … qu'elle est la proba de piocher cette carte quand ça arrive ? Du coup il faut la chercher/recycler, du coup ça complique la vie aux versions qui veulent jouer avec la fusion et la rituelle.


malwabar
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[OCG/TCG] Eternity Code posté le [15/11/2019] à 11:56

Heeemmmm, la magie pioche trois cartes….. avec un terrain que se récupère lui-même depuis le cimetière ?

Le deck A.I sera peut-être le prochain deck méta non ?


askja
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[OCG/TCG] Eternity Code posté le [15/11/2019] à 12:01

De ce que j'ai vue,il peut invoquer le Link 6 à chaque game.

Ça sera donc un deck à savoir maîtriser si on veut le jouer.


https://youtu.be/q9_3k_9NCDw

Iliketrain
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[OCG/TCG] Eternity Code posté le [15/11/2019] à 15:10

Heeemmmm, la magie pioche trois cartes….. avec un terrain que se récupère lui-même depuis le cimetière ?


Erf vrai, y a ça aussi. On verra.


Le deck A.I sera peut-être le prochain deck méta non ?


C'est surtout les fans de l'animés qui disent ça. Ne l'ayant pas vu j'ai quand même l'impression qu'il reste des cartes bien plus fortes que ce qu'on a vu.


Après test : le lien_6 est pas extraordinaire, forcément, meilleure carte T1, par contre dark fluid avec 13000 d'ATK c'est plus marrant (et plus facile) :p

Quand à la magie j'ai jamais réussi à la placer. A moins de commencer avec une terraformation ou 2 terrains on préfère aller chercher le terrain. Mais du coup elle fait pas brick vu qu'en main de départ elle est utile. On peut facilement la jeter au GY et la récupérer plus tard.


Invite
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[OCG/TCG] Eternity Code posté le [16/11/2019] à 12:44

@Iliketrain -> Objets de Sacrifice Inutile ca tuto indirectement le terrain en vrai. Tu joues avec 4 terraforming


Citation de Mihaaya Le [15/11/2019] à 10:53

Le +2 cest devenu old school, on passe sur des effets à draw +3 maintenant ?


Murène de cupidité c'est globalement le même concept hein. Cette carte consume une magie, et en renvoie une autre, pour piocher trois cartes. Donc en gros tu fais un +1 avec la condition d'avoir deux exemplaires de la même carte, une sur le terrain et une en main. C'est situationnel.


Iliketrain
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[OCG/TCG] Eternity Code posté le [16/11/2019] à 13:40

@Iliketrain -> Objets de Sacrifice Inutile ca tuto indirectement le terrain en vrai. Tu joues avec 4 terraforming


C'est pas si simple en fait. X3, c'est la main de départ morte assurée.

Et Murène De Cupidité c'est -3 (2shuffle+-1) pour du + 3. Sinon ça se verrait dans marcinecess.


C'est situationnel.


Voilà. Je précisais juste qu'elle ne faisait pas brick.


Elan71
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[OCG/TCG] Eternity Code posté le [13/12/2019] à 16:39



Senka no Mou – Soutoku / Senka Chief – Cao De

Fire Beast-Warrior / Effect

LV8 3000/2500

You can only use this card name’s (1) and (3) effects once per turn each.

(1) If a card(s) your opponent controls is destroyed by battle or card effect: You can send 1 other card from your hand or field to the GY; Special Summon this card from your hand.

(2) Cannot be targeted by, or destroyed by, an opponent’s card effect while you control another “Senka” monster.

(3) When this card destroys an opponent’s monster by battle and sends it to the GY: You can Special Summon it to your field in Defense Position.




Senka no Rai – Chouen / Senka Herald – Zhang Yuan

Fire Beast-Warrior / Effect

LV6 2300/2000

You can only use this card name’s (1) and (3) effects once per turn each.

(1) At the beginning of the Damage Step, when a “Senka” monster you control battles an opponent’s face-up monster: You can Special Summon this card from your hand, and if you do, that opponent’s monster loses 1000 ATK.

(2) “Senka” monsters you control cannot be destroyed by battle, except this card.

(3) If an opponent’s card(s) is destroyed by battle or card effect: You can target 1 card your opponent controls; destroy it.




Senka no Ki – Kabun / Senka Schemer – Jia Wen

Fire Beast-Warrior / Effect

LV4 1100/1800

You can only use this card name’s (1) and (2) effects once per turn each.

(1) You can target 1 Continuous Spell/Trap you control; send it to the GY, and if you do, halve the ATK of 2 face-up monsters until the end of this turn.

(2) If an opponent’s card(s) is destroyed by battle or card effect: You can target 1 “Senka” card in your GY, except “Senka Schemer – Jia Wen”; add it to your hand.




Senka no Chi – Shokatsukou / Senka Strategist – Zhuge Kong

Wind Beast-Warrior / Effect

LV4 1000/2000

You can only use this card name’s (1), (2), and (3) effects once per turn each.

(1) If this card is added from your Deck to your hand by a “Senka” card effect: You can Special Summon this card.

(2) When a Spell/Trap Card is activated (Quick Effect): You can send 1 face-up “Senka” Continuous Spell/Trap you control to the GY; negate that activation.

(3) When a monster effect is activated, and you control “Senka Noble – Liu Xuan” (Quick Effect): You can send 1 face-up “Senka” Continuous Spell/Trap you control to the GY; negate that activation.




Senka Shiryaku – Juuman no Ya / Senka Legend – One Hundred Thousand Arrows

Spell Continuous

You can only use this card name’s (1) and (2) effects once per turn each.

(1) You can target 1 face-up monster your opponent controls and 1 “Senka” monster you control; until the end of this turn, halve that opponent’s monster’s ATK, and if you do, that monster you control gains that much ATK.

(2) If this card is sent to the GY and you control 2 or more Attributes amongst “Senka” monsters you control: You can place 1 “Senka” Continuous Spell/Trap directly from your hand or Deck face-up on your field, except “Senka Legend – One Hundred Thousand Arrows”.




ETCO-JP013 Shinkai no Artisan (Deep Sea Artisan )

Level 1 WATER Sea Serpent Effect Monster

ATK 0

DEF 500

You can only use this card name’s (1) and (2) effects once per turn each.

(1) If this card is added to the hand from the Deck or GY: You can reveal this card; look at your opponent’s hand.

(2) If this card is Special Summoned: You can send the top card of your Deck to the GY, then target 1 Level 4 or lower WATER monster in your GY, except “Deep Sea Artisan”; Special Summon it, but its effects are negated.




ETCO-JP014 Shinkai no Sentry (Deep Sea Sentry)

Level 2 WATER Sea Serpent Effect Monster

ATK 400

DEF 2000

You can only use this card name’s (1) and (2) effects once per turn each.

(1) If this card is sent to the GY to activate a WATER monster’s effect: You can banish 1 card from your opponent’s hand face-up until the End Phase.

(2) If this card is Special Summoned: You can send the top 2 cards of your Deck to the GY, then target 1 Level 4 or lower WATER monster in your GY, except “Deep Sea Sentry”; add it to your hand.




ETCO-JP015 Shinkai no Minstrel / Deep Sea Minstrel

Level 3 WATER Sea Serpent Tuner Effect Monster

ATK 1200

DEF 1500

You can only use this card name’s (1) and (2) effects once per turn each.

(1) You can discard this card and 1 WATER monster; reveal your opponent’s hand, and if you do, banish 1 card from there face-up until the End Phase.

(2) If this card is Special Summoned: You can send the top 3 cards of your Deck to the GY, then target 1 Level 4 or lower WATER monster in your GY, except “Deep Sea Minstrel”; place it on the top or bottom of the Deck.




ETCO-JP042 Shinkaihime Prima Donona (Deep Sea Princess Prima Donna)

Level 7 WATER Sea Serpent Synchro Tuner Effect Monster

ATK 1500

DEF 2700

Materials: 1 Tuner + 1+ non-Tuner monsters

You can only use this card name’s (1) and (3) effects once per turn each.

(1) You can target 1 of your opponent’s banished cards; take 1 Level 4 or lower WATER monster from your Deck, and either add it to your hand or Special Summon it, and if you do, add the target to your opponent’s hand.

(2) A Synchro Monster that was Synchro Summoned using this card as material cannot be targeted by an opponent’s card effect.

(3) If this card is sent to the GY: You can target 1 banished card; shuffle it into the Deck.




ETCO-JP061 Shinkai no Aria (Deep Sea Aria)

Normal Spell Card

You can only activate 1 card with this card’s name per turn.

(1) Banish 1 WATER monster from your GY; add 1 Level 4 or lower Sea Serpent monster from your Deck.


Elan71
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[OCG/TCG] Eternity Code posté le [22/12/2019] à 13:40



ETCO-JP055 Seiretsu no Sui Reitsukai Eria (Eria the Water Charmer, Clear)

Link 2 WATER Spellcaster Link Effect Monster

ATK 1850

Links: Bottom Left, Bottom Right

Materials: 2 monsters, including a WATER monster

(This card is always treated as a “Familiar-Possessed” card.)

You can only use each effect of this card’s name once per turn.

(1) You can target 1 WATER monster in your opponent’s GY; Special Summon it to your zone this card points to.

(2) If this Link Summoned card is destroyed by battle, or is destroyed by an opponent’s card effect while in its owner’s Monster Zone: You can add 1 WATER monster with 1500 or less DEF from your Deck to your hand.




Codebreaker Virus Berserker

Dark Warrior / Link / Effect

Link-3 2800/0

2+ monsters, including a “Codebreaker” monster

You can only use this card name’s (1) and (2) effects once per turn each.

(1) When this card is Special Summoned and it is co-linked: You can Special Summon up to 2 “Codebreaker” monsters from your hand or GY to a zone a Link Monster points to on either side of the field.

(2) During your Main Phase: You can destroy a number of Spell/Traps your opponent controls, up to the number of linked “Codebreaker” monsters your opponent controls.




Aromes no Kowakuma / Traptrix Aromes

Earth Insect/ Xyz / Effect

RK4 2200/600

2+ Level 4 monsters

You can only use this card name’s (2) and (3) effects once per turn each.

(1) Unaffected by Trap Effects while it has an Xyz Material.

(2) You can detach 2 Xyz Materials from this card; Special Summon 1 Level 4 Insect or Plant monster from your GY.

(3) If your card effect makes an opponent’s monster(s) leaves the field and sends it to the GY or banishes it: You can detach 1 material from this card, then target 1 of that monster(s); Special Summon it to your field.




Dragonmaid Strahl

Light Dragon / Fusion / Effect

LV10 3500/2000

1 “Dragonmaid” monster + 1 Level 5 or higher Dragon monster

You can only use this card name’s (1) and (2) effects once per turn each.

(1) During the Standby Phase: You can Special Summon 1 Level 9 or lower “Dragonmaid” monster from your hand or GY.

(2) When an opponent’s card or effect is activated (Quick Effect): You can negate that activation, and if you do, destroy it. Then return this card to the Extra Deck, and if you do, Special Summon 1 “House Dragonmaid” from your Extra Deck.




Shoukanjuu Augoeides / Invoked Augoeides

Light Fairy / Fusion / Effect

LV8 2000/2800

“Aleister the Invoker” + 1 Fusion Monster

You can only use this card name’s (1) effect once per turn.

(1) If this card is Special Summoned, or if a monster is Special Summoned to your opponent’s field: You can target 1 monster your opponent controls; destroy it.

(2) Once per turn: You can banish 1 Fusion Monster from your GY; this card gains ATK equal to that monster’s ATK until the end of your opponent’s turn.


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